Fantasy art · stories · worlds worth remembering

Follow
the wonder.

In the Dreamwalker project, we create fantasy art and stories shaped by hope, beauty, and a longing for distant, unknown places that somehow feel like home.

Enter the world
Wander

I · The wandering mind

Dream
Seeds

Thoughts, curiosities, and experiments that may one day grow into illustrations.

World of Warcraft travelers from two eras walking along old roads beneath the WoW: Forever title.
WoW: ForeverTwo old roads · A possible new journey

Thought · September 2026

WoW: Forever has me genuinely excited, but cautiously so.

WoW: ForeverAzerothIllustrated journal

The idea Blizzard is presenting — a familiar Azeroth that can keep growing without losing what made it feel like home — is very appealing to me. The first look hooked me immediately, but I’m trying not to fall in love with the promise before seeing how well it is actually delivered.

Still, I can already imagine what it could become creatively.

If WoW: Forever really captures that feeling of exploring Azeroth again, I would love to document that journey through my illustrations: old roads, forgotten corners, small villages, strange landmarks, quiet places, and all those moments that make you stop and simply enjoy being in the world.

Almost like an illustrated travel journal through Azeroth.

I’m not fully aboard the hype train yet. But I really hope Blizzard gives me a reason to be.

III - THE HALL OF THE WILLING

The public
registry

A voluntary public record honoring the adventurers whose financial support helps keep the Dreamwalker project alive.

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View the full registry

IV · THE DREAMER

Behind the
Dreamwalker project.

Greetings, adventurer. I’m Leonardo, the artist known as Dreamwalker. I create fantasy worlds shaped by wonder, evocative scenery, distant journeys, and places we remember as though we had once lived there—even when they never existed.

Meet the Dreamer
Leonardo Agudelo, the artist behind the Dreamwalker project.
The artistLeonardo Agudelo

V · THE WORKSHOP

Tools of
the craft.

The software and resources I use to build, light, and bring each world into being.

  • 013ds Max
  • 02V-Ray
  • 03Photoshop
  • 04WoW Model Viewer
  • 05WoW Export Tools
  • 06CGTrader
  • 07TurboSquid
  • 08Tripo

UNTIL THE NEXT ADVENTURE

Beyond the frame, the road goes on.